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shapes.py
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solidcolor.py
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Editing: solidcolor.py
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#!/usr/bin/env python #coding:utf-8 # Author: mozman --<mozman@gmx.at> # Purpose: solidColor paint serve (Tiny 1.2 profile) # Created: 26.10.2016 # Copyright (C) 2016, Manfred Moitzi # License: MIT License from svgwrite.base import BaseElement from svgwrite.mixins import XLink class SolidColor(BaseElement, XLink): """ The `solidColor` element is a paint server that provides a single color with opacity. It can be referenced like the other paint servers (i.e. gradients). The `color` parameter specifies the color that shall be used for this `solidColor` element. The keyword ``"currentColor"`` can be specified in the same manner as within a <paint> specification for the `fill` and `stroke` properties. The `opacity` parameter defines the opacity of the `solidColor`. """ elementname = 'solidColor' def __init__(self, color="currentColor", opacity=None, **extra): """ :param color: solid color like the other paint servers (i.e. gradients). :param float opacity: opacity of the solid color in the range `0.0` (fully transparent) to `1.0` (fully opaque) """ super(SolidColor, self).__init__(**extra) if self.profile != 'tiny': raise TypeError("Paint server 'solidColor' requires the Tiny SVG profile.") self['solid-color'] = color if opacity is not None: self['solid-opacity'] = opacity if self.debug: self.validator.check_all_svg_attribute_values(self.elementname, self.attribs) def get_paint_server(self, default='none'): """ Returns the <FuncIRI> of the gradient. """ return "%s %s" % (self.get_funciri(), default)